Friday, November 1, 2013

My game publishing experience on Google Play (2) -- Brief of RocketER


   RocketER is the cooperating game case in this series of post, so I decided to give a brief introduction just in case someone would like to know.

(Left: Discharge of Pluto, Right: emitting Blizzard weapon)
    There're two modes in RocketER.

    In the single game, rockets fall from the top and your mission is to intercept them before they destroy your planet.
 
    As you intercept rockets, your energy bar would charge and you'll be able to shake your device or tap the "Pluto" icon to emit special weapons.
 
   The goal of this game is to defend as long as you can and in the meanwhile achieve high scores.


(Left: The Rocket Choosing Menu, Right: Multi Game
    Multi mode requires two players, one at the top of the device and another at the bottom. After each player chooses three rockets from the list, the game begins.

    The game zone is divided equally into two parts. Each player can tap on the enemy's rocket in its zone or tap on the void to emit a single rocket toward enemy.

    The chosen rockets could be use every once a while to overpower the opponent.


This is a series sharing my publishing and cooperating experience on Google Play game.
 Last Post: Series Introduction
Next Post: The Partnership

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